I must escort Gramps to the Melitele shrine. Gramps vigorously got back to his journey. In order to do it, one has to place special runes on appropriate pedestals. Since its owner's death, no one has managed to get inside. Walking past an old tower, Gramps told me gossip about it. Despite that, it may prove to be an interesting place as somewhere in the dark here is a tomb with a van treasure. Gramps told me that wild dogs turned the cave into their den. I must follow Gramps all the way to the Melitele shrine. They worship creatures called the vodyanoi and they communicate with them through items the leave on the altar. Gramps told me about a strange cult of the brickmakers. I must follow him and make sure nothing happens to him. The old man that wants people to call him Gramps asked me to escort him to the Melitele shrine in the swamps. The best course of action is only entering the cave after you have finished A Pilgrimage. If you are patient, you might still be able to try and fix this without reloading, by pushing and shoving him all the way to the Shrine, which supposedly triggers the ending. Affected side quests you will be unable to complete if this happens: A Pilgrimage, Flowers and Gold, and The Cannibal. This bug persists between zone switching, so you will need to reload a previous save, possibly from hours ago. Also, he will be stuck in the cave conversation and you will be unable to talk to him about anything else. He can then be found again near the ferryman, but he will not follow you anymore.
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